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Designing and using role-playing games for water and land management

Abstract

This article deals with the design and use of role-playing games as a method to use participatory approaches for water management and more broadly for territories. It will address different methodological points concerning this approach in the form of questions and answers, and then present the Wat-A-Game participatory role-play design kit from the COOPLAGE suite, which is at the heart of this special issue. LittoSIM, a game dedicated to the issue of coastal risk prevention in France, will be described.

Authors


G. ABRAMI

Country : France


N. BECU

Country : France

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